Residents

Information:

Residents are the spirits of mortals that are, out of their own decision making or forces outside of their own control, chained to the world of living. Now this can happen for many reasons, for one the spirit could have unfinished business, or they could be cursed, many even claim some spirits remain because they have seen what awaits them on the other side and the spirit is completely scared of it. 

Many books and tales claim that Residents are “helpful” spirits as they guide lost heroes, off cryptic advised to those who need it, and even jump into a mortals people when they have been defeat to continue the fight, however this couldn’t be further from the truth, while there may indeed be friendly Residents out in the galaxy, the majority of them are nothing but prankers as they command the bodies of mortals and play tricks on them, it has even been documented that a serial killer became a Resident in order to continue their killings across the galaxy. It is important to note that all Residents have a bright glow around their form, the colour of this light is mostly dependent on their intentions.

Many Beast Hunters and Beastologists considered Residents nothing more than a pest and because of this there are a lot of documented ways to get rid of a Resident, three of the most popular ones are as follows. One, you can use a spirit gem and capture The Resident within it, however some view this as trading one prison for another. Two, you can aid The Resident in its unfinished business or find a way to break the curse it is currently under. Finally, you can conduct a “Feeding Ritual” which will allow you to offer The Resident to The Abyss in exchange for some kind of benefit, however every Magical Institution views this as a “Forbidden Art” due to its morality.

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